Roguelike Top-Down:

    • The player can attack with different weapons and level up.
    • Upon leveling up, you can choose to upgrade your current weapon or obtain a new one.
    • Various enemy types, including a final boss with multiple phases.
    • Map built with Tilemap and environmental decorations.
    • Random spawn system with progressive difficulty scaling.
    • Includes animations and sound effects.
    • HUD displays player stats and game status.

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